#include <fsCAnimatingSpriteSpine.h>
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| | ~fsCAnimatingSpriteSpine () override |
| void | animationPlay (const fsStr &pAnimation) |
| void | animationPlay (const fsStr &pAnimation, fsBool pLooping) |
| fsBool | animationQueue (const fsStr &pAnimation, fsBool pLooping) |
| fsBool | animationTrackPlay (fsS32 pTrackIndex, const fsStr &pAnimation, fsBool pLooping) |
| fsBool | animationTrackQueue (fsS32 pTrackIndex, const fsStr &pAnimation, fsBool pLooping) |
| fsBool | animationTrackClear (fsS32 pTrackIndex) |
| void | animationTracksClear () |
| void | animationMixDurationSet (fsS32 pDurationMs) |
| fsBool | skinSet (const fsStr &pSkin) |
| fsBool | attachmentSet (const fsStr &pSlot, const fsStr &pAttachment) |
| void | animationEventCallbackSet (fsTAnimationEventCallback pCallback) |
| fsS32 | currentFrameHeightGet () const |
| fsPoint | currentFramePosGet () const |
| void | stop () |
| std::shared_ptr< fsCBrush > | brushGet () const |
| fsBool | hitTest (const fsPoint &pPoint, fsBool pRequireHitMap) const |
| fsS32 | currentFrameGet () const |
| void | update (fsS32 pDeltaMS) |
| fsBool | animatingGet () const |
| fsBool | loopingGet () const |
| void | reset () |
| | fsIAnimatingSprite (const fsCResourceName &pFileName, fsBool pHitMap, fsCSprite *pAnimatingSpriteRoot) |
| | fsIAnimatingSprite (fsCSprite *pAnimatingRootSprt) |
| virtual | ~fsIAnimatingSprite () |
| const fsAffineMtx2d & | renderMatrixGet () |
| void | colourSet (const fsSColour4B &pColour) |
| void | matrixApply (const fsAffineMtx2d &pRenderMatrix) |
| void | render () |
◆ ~fsCAnimatingSpriteSpine()
| fsCAnimatingSpriteSpine::~fsCAnimatingSpriteSpine |
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| ) |
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override |
◆ fsCAnimatingSpriteSpine()
| fsCAnimatingSpriteSpine::fsCAnimatingSpriteSpine |
( |
fsCSprite * | pAnimatingRootSprt | ) |
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explicitprotected |
◆ activeSet()
| void fsCAnimatingSpriteSpine::activeSet |
( |
fsBool | pVisibility | ) |
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overrideprotectedvirtual |
◆ animationDataSetDo()
| void fsCAnimatingSpriteSpine::animationDataSetDo |
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std::shared_ptr< fsIAnimationData > | pAnimData | ) |
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overrideprotectedvirtual |
◆ animationMixDurationSetDo()
| void fsCAnimatingSpriteSpine::animationMixDurationSetDo |
( |
fsS32 | pDurationMs | ) |
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overrideprotectedvirtual |
◆ animationPlayDo() [1/2]
| void fsCAnimatingSpriteSpine::animationPlayDo |
( |
const fsStr & | pAnimation | ) |
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overrideprotectedvirtual |
◆ animationPlayDo() [2/2]
| void fsCAnimatingSpriteSpine::animationPlayDo |
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const fsStr & | pAnimation, |
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fsBool | pLooping ) |
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overrideprotectedvirtual |
◆ animationQueueDo()
| fsBool fsCAnimatingSpriteSpine::animationQueueDo |
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const fsStr & | pAnimation, |
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fsBool | pLooping ) |
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overrideprotectedvirtual |
◆ animationTrackClearDo()
| fsBool fsCAnimatingSpriteSpine::animationTrackClearDo |
( |
fsS32 | pTrackIndex | ) |
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overrideprotectedvirtual |
◆ animationTrackPlayDo()
| fsBool fsCAnimatingSpriteSpine::animationTrackPlayDo |
( |
fsS32 | pTrackIndex, |
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const fsStr & | pAnimation, |
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fsBool | pLooping ) |
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overrideprotectedvirtual |
◆ animationTrackQueueDo()
| fsBool fsCAnimatingSpriteSpine::animationTrackQueueDo |
( |
fsS32 | pTrackIndex, |
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const fsStr & | pAnimation, |
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fsBool | pLooping ) |
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overrideprotectedvirtual |
◆ animationTracksClearDo()
| void fsCAnimatingSpriteSpine::animationTracksClearDo |
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| ) |
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overrideprotectedvirtual |
◆ attachmentSetDo()
| fsBool fsCAnimatingSpriteSpine::attachmentSetDo |
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const fsStr & | pSlot, |
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const fsStr & | pAttachment ) |
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overrideprotectedvirtual |
◆ brushGetDo()
| std::shared_ptr< fsCBrush > fsCAnimatingSpriteSpine::brushGetDo |
( |
| ) |
const |
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overrideprotectedvirtual |
◆ colourApplyToSpriteFrames()
| void fsCAnimatingSpriteSpine::colourApplyToSpriteFrames |
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const fsSColour4B & | pColour | ) |
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overrideprotectedvirtual |
◆ currentFrameGetDo()
| fsS32 fsCAnimatingSpriteSpine::currentFrameGetDo |
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| ) |
const |
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overrideprotectedvirtual |
◆ currentFrameHeightGetDo()
| fsS32 fsCAnimatingSpriteSpine::currentFrameHeightGetDo |
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| ) |
const |
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overrideprotectedvirtual |
◆ currentFramePosGetDo()
| fsPoint fsCAnimatingSpriteSpine::currentFramePosGetDo |
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| ) |
const |
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overrideprotectedvirtual |
◆ hitTestDo()
| fsBool fsCAnimatingSpriteSpine::hitTestDo |
( |
const fsPoint & | pPoint, |
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fsBool | pRequireHitMap ) const |
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overrideprotectedvirtual |
◆ loopingGetDo()
| fsBool fsCAnimatingSpriteSpine::loopingGetDo |
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| ) |
const |
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overrideprotectedvirtual |
◆ matrixApplyDo()
| void fsCAnimatingSpriteSpine::matrixApplyDo |
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const fsAffineMtx2d & | pRenderMtx | ) |
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overrideprotectedvirtual |
◆ renderDo()
| void fsCAnimatingSpriteSpine::renderDo |
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| ) |
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overrideprotectedvirtual |
◆ resetDo()
| void fsCAnimatingSpriteSpine::resetDo |
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| ) |
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overrideprotectedvirtual |
◆ skinSetDo()
| fsBool fsCAnimatingSpriteSpine::skinSetDo |
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const fsStr & | pSkin | ) |
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overrideprotectedvirtual |
◆ updateDo()
| void fsCAnimatingSpriteSpine::updateDo |
( |
fsS32 | pDeltaMS | ) |
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overrideprotectedvirtual |
◆ fsCAnimationDataManager
◆ fsCAnimationProviderSpine
◆ fsCSpineStateListener
The documentation for this class was generated from the following files: