9#ifndef fsCAnimatingSpriteSpinehdr
10#define fsCAnimatingSpriteSpinehdr
17#include <spine/Physics.h>
22 class AnimationStateData;
59 std::shared_ptr<fsCBrush>
brushGetDo()
const override;
70 void instanceCreate();
71 void instanceDestroy();
72 void geometryUpdate();
73 void poseApply(spine::Physics pPhysics);
77 std::shared_ptr<fsCAnimationDataSpine> mAnimationData;
78 spine::Skeleton* mSkeleton;
79 spine::AnimationStateData* mStateData;
80 spine::AnimationState* mState;
81 std::unique_ptr<fsCSpineStateListener> mStateListener;
82 std::vector<std::unique_ptr<fsCTexturedMesh>> mMeshes;
83 size_t mRenderableCount;
Definition fsAffineMtx2d.h:27
void activeSet(fsBool pVisibility) override
Definition fsCAnimatingSpriteSpine.cpp:200
std::shared_ptr< fsCBrush > brushGetDo() const override
Definition fsCAnimatingSpriteSpine.cpp:390
fsBool loopingGetDo() const override
Definition fsCAnimatingSpriteSpine.cpp:496
fsBool hitTestDo(const fsPoint &pPoint, fsBool pRequireHitMap) const override
Definition fsCAnimatingSpriteSpine.cpp:395
fsBool skinSetDo(const fsStr &pSkin) override
Definition fsCAnimatingSpriteSpine.cpp:310
void animationPlayDo(const fsStr &pAnimation) override
Definition fsCAnimatingSpriteSpine.cpp:208
void animationDataSetDo(std::shared_ptr< fsIAnimationData > pAnimData) override
Definition fsCAnimatingSpriteSpine.cpp:369
fsBool attachmentSetDo(const fsStr &pSlot, const fsStr &pAttachment) override
Definition fsCAnimatingSpriteSpine.cpp:333
friend class fsCAnimationProviderSpine
Definition fsCAnimatingSpriteSpine.h:34
fsBool animationTrackQueueDo(fsS32 pTrackIndex, const fsStr &pAnimation, fsBool pLooping) override
Definition fsCAnimatingSpriteSpine.cpp:252
friend class fsCAnimationDataManager
Definition fsCAnimatingSpriteSpine.h:33
void resetDo() override
Definition fsCAnimatingSpriteSpine.cpp:502
void matrixApplyDo(const fsAffineMtx2d &pRenderMtx) override
Definition fsCAnimatingSpriteSpine.cpp:521
void colourApplyToSpriteFrames(const fsSColour4B &pColour) override
Definition fsCAnimatingSpriteSpine.cpp:356
void animationMixDurationSetDo(fsS32 pDurationMs) override
Definition fsCAnimatingSpriteSpine.cpp:302
void animationTracksClearDo() override
Definition fsCAnimatingSpriteSpine.cpp:288
friend class fsCSpineStateListener
Definition fsCAnimatingSpriteSpine.h:35
fsBool animationTrackPlayDo(fsS32 pTrackIndex, const fsStr &pAnimation, fsBool pLooping) override
Definition fsCAnimatingSpriteSpine.cpp:223
~fsCAnimatingSpriteSpine() override
Definition fsCAnimatingSpriteSpine.cpp:724
fsCAnimatingSpriteSpine(fsCSprite *pAnimatingRootSprt)
Definition fsCAnimatingSpriteSpine.cpp:715
fsPoint currentFramePosGetDo() const override
Definition fsCAnimatingSpriteSpine.cpp:382
fsS32 currentFrameGetDo() const override
Definition fsCAnimatingSpriteSpine.cpp:469
void updateDo(fsS32 pDeltaMS) override
Definition fsCAnimatingSpriteSpine.cpp:478
fsBool animationTrackClearDo(fsS32 pTrackIndex) override
Definition fsCAnimatingSpriteSpine.cpp:272
fsS32 currentFrameHeightGetDo() const override
Definition fsCAnimatingSpriteSpine.cpp:376
fsBool animationQueueDo(const fsStr &pAnimation, fsBool pLooping) override
Definition fsCAnimatingSpriteSpine.cpp:218
void renderDo() override
Definition fsCAnimatingSpriteSpine.cpp:529
Definition fsCAnimationDataSpine.h:25
Definition fsCAnimationProviderSpine.h:5
Definition fsCAnimatingSpriteSpine.cpp:37
Definition fsCSprite.h:24
Definition fsCTexturedMesh.h:21
fsIAnimatingSprite(const fsCResourceName &pFileName, fsBool pHitMap, fsCSprite *pAnimatingSpriteRoot)
Definition fsIAnimatingSprite.cpp:143
bool fsBool
Definition fsBaseTypes.h:26
int fsS32
Definition fsBaseTypes.h:20
Definition fsCAnimatingSpriteSpine.h:20
Definition fsAnimationEvent.h:11
Definition fsSColour.h:54