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fsCAnimatingSpriteSpine Member List

This is the complete list of members for fsCAnimatingSpriteSpine, including all inherited members.

activeSet(fsBool pVisibility) overridefsCAnimatingSpriteSpineprotectedvirtual
animatingGet() constfsIAnimatingSprite
animationDataSet(std::shared_ptr< fsIAnimationData > pAnimData)fsIAnimatingSpriteprotected
animationDataSetDo(std::shared_ptr< fsIAnimationData > pAnimData) overridefsCAnimatingSpriteSpineprotectedvirtual
animationEventCallbackSet(fsTAnimationEventCallback pCallback)fsIAnimatingSprite
animationEventDispatch(const fsSAnimationEvent &pEvent) constfsIAnimatingSpriteprotected
animationMixDurationSet(fsS32 pDurationMs)fsIAnimatingSprite
animationMixDurationSetDo(fsS32 pDurationMs) overridefsCAnimatingSpriteSpineprotectedvirtual
animationPlay(const fsStr &pAnimation)fsIAnimatingSprite
animationPlay(const fsStr &pAnimation, fsBool pLooping)fsIAnimatingSprite
animationPlayDo(const fsStr &pAnimation) overridefsCAnimatingSpriteSpineprotectedvirtual
animationPlayDo(const fsStr &pAnimation, fsBool pLooping) overridefsCAnimatingSpriteSpineprotectedvirtual
animationQueue(const fsStr &pAnimation, fsBool pLooping)fsIAnimatingSprite
animationQueueDo(const fsStr &pAnimation, fsBool pLooping) overridefsCAnimatingSpriteSpineprotectedvirtual
animationTrackClear(fsS32 pTrackIndex)fsIAnimatingSprite
animationTrackClearDo(fsS32 pTrackIndex) overridefsCAnimatingSpriteSpineprotectedvirtual
animationTrackPlay(fsS32 pTrackIndex, const fsStr &pAnimation, fsBool pLooping)fsIAnimatingSprite
animationTrackPlayDo(fsS32 pTrackIndex, const fsStr &pAnimation, fsBool pLooping) overridefsCAnimatingSpriteSpineprotectedvirtual
animationTrackQueue(fsS32 pTrackIndex, const fsStr &pAnimation, fsBool pLooping)fsIAnimatingSprite
animationTrackQueueDo(fsS32 pTrackIndex, const fsStr &pAnimation, fsBool pLooping) overridefsCAnimatingSpriteSpineprotectedvirtual
animationTracksClear()fsIAnimatingSprite
animationTracksClearDo() overridefsCAnimatingSpriteSpineprotectedvirtual
attachmentSet(const fsStr &pSlot, const fsStr &pAttachment)fsIAnimatingSprite
attachmentSetDo(const fsStr &pSlot, const fsStr &pAttachment) overridefsCAnimatingSpriteSpineprotectedvirtual
brushGet() constfsIAnimatingSprite
brushGetDo() const overridefsCAnimatingSpriteSpineprotectedvirtual
colourApplyToSpriteFrames(const fsSColour4B &pColour) overridefsCAnimatingSpriteSpineprotectedvirtual
colourSet(const fsSColour4B &pColour)fsIRenderable
colourSetDo(const fsSColour4B &pColour) overridefsIAnimatingSpriteprotectedvirtual
currentFrameGet() constfsIAnimatingSprite
currentFrameGetDo() const overridefsCAnimatingSpriteSpineprotectedvirtual
currentFrameHeightGet() constfsIAnimatingSprite
currentFrameHeightGetDo() const overridefsCAnimatingSpriteSpineprotectedvirtual
currentFramePosGet() constfsIAnimatingSprite
currentFramePosGetDo() const overridefsCAnimatingSpriteSpineprotectedvirtual
fsCAnimatingSpriteSpine(fsCSprite *pAnimatingRootSprt)fsCAnimatingSpriteSpineexplicitprotected
fsCAnimationDataManager classfsCAnimatingSpriteSpinefriend
fsCAnimationProviderSpine classfsCAnimatingSpriteSpinefriend
fsCSpineStateListener classfsCAnimatingSpriteSpinefriend
fsIAnimatingSprite(const fsCResourceName &pFileName, fsBool pHitMap, fsCSprite *pAnimatingSpriteRoot)fsIAnimatingSprite
fsIAnimatingSprite(fsCSprite *pAnimatingRootSprt)fsIAnimatingSprite
fsIRenderable()=defaultfsIRenderableprotected
hitTest(const fsPoint &pPoint, fsBool pRequireHitMap) constfsIAnimatingSprite
hitTestDo(const fsPoint &pPoint, fsBool pRequireHitMap) const overridefsCAnimatingSpriteSpineprotectedvirtual
loopingGet() constfsIAnimatingSprite
loopingGetDo() const overridefsCAnimatingSpriteSpineprotectedvirtual
mActivefsIAnimatingSpriteprotected
mAnimationRootSprtfsIAnimatingSpriteprotected
matrixApply(const fsAffineMtx2d &pRenderMatrix)fsIRenderable
matrixApplyDo(const fsAffineMtx2d &pRenderMtx) overridefsCAnimatingSpriteSpineprotectedvirtual
mRenderMtxfsIRenderableprotected
render()fsIRenderable
renderDo() overridefsCAnimatingSpriteSpineprotectedvirtual
renderMatrixGet()fsIRenderable
reset()fsIAnimatingSprite
resetDo() overridefsCAnimatingSpriteSpineprotectedvirtual
skinSet(const fsStr &pSkin)fsIAnimatingSprite
skinSetDo(const fsStr &pSkin) overridefsCAnimatingSpriteSpineprotectedvirtual
stop()fsIAnimatingSprite
update(fsS32 pDeltaMS)fsIAnimatingSprite
updateDo(fsS32 pDeltaMS) overridefsCAnimatingSpriteSpineprotectedvirtual
~fsCAnimatingSpriteSpine() overridefsCAnimatingSpriteSpine
~fsIAnimatingSprite()fsIAnimatingSpritevirtual
~fsIRenderable()=defaultfsIRenderableprotectedvirtual