Fission FSN
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fsSAnimationEvent Struct Reference

#include <fsAnimationEvent.h>

Public Types

enum  eTYPE {
  eSTART , eINTERRUPT , eEND , eCOMPLETE ,
  eEVENT
}

Public Attributes

eTYPE mType = eEVENT
fsS32 mTrackIndex = 0
fsStr mAnimation
fsStr mName
fsS32 mTimeMs = 0
fsS32 mIntValue = 0
fsF32 mFloatValue = 0.0f
fsStr mStringValue
fsStr mAudioPath
fsF32 mVolume = 0.0f
fsF32 mBalance = 0.0f

Member Enumeration Documentation

◆ eTYPE

Enumerator
eSTART 
eINTERRUPT 
eEND 
eCOMPLETE 
eEVENT 

Member Data Documentation

◆ mAnimation

fsStr fsSAnimationEvent::mAnimation

◆ mAudioPath

fsStr fsSAnimationEvent::mAudioPath

◆ mBalance

fsF32 fsSAnimationEvent::mBalance = 0.0f

◆ mFloatValue

fsF32 fsSAnimationEvent::mFloatValue = 0.0f

◆ mIntValue

fsS32 fsSAnimationEvent::mIntValue = 0

◆ mName

fsStr fsSAnimationEvent::mName

◆ mStringValue

fsStr fsSAnimationEvent::mStringValue

◆ mTimeMs

fsS32 fsSAnimationEvent::mTimeMs = 0

◆ mTrackIndex

fsS32 fsSAnimationEvent::mTrackIndex = 0

◆ mType

eTYPE fsSAnimationEvent::mType = eEVENT

◆ mVolume

fsF32 fsSAnimationEvent::mVolume = 0.0f

The documentation for this struct was generated from the following file: