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Fission FSN
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#include <fsCTexturedMesh.h>

Public Member Functions | |
| fsBool | meshSet (const fsIRenderData::fsSPolyInfo &pMesh) |
| const fsIRenderData::fsSPolyInfo & | meshGet () const |
| void | brushSet (std::shared_ptr< fsCBrush > pBrush) |
| std::shared_ptr< fsCBrush > | brushGet () const |
| void | alphaBlendModeSet (fsS32 pAlphaBlendMode) |
| fsCTexturedMesh () | |
| ~fsCTexturedMesh () override=default | |
| Public Member Functions inherited from fsIRenderable | |
| const fsAffineMtx2d & | renderMatrixGet () |
| void | colourSet (const fsSColour4B &pColour) |
| void | matrixApply (const fsAffineMtx2d &pRenderMatrix) |
| void | render () |
Static Public Member Functions | |
| static fsBool | supportedGet () |
Protected Member Functions | |
| void | matrixApplyDo (const fsAffineMtx2d &pRenderMatrix) override |
| fsITexturedMeshRenderData * | renderDataGet () const override |
| Protected Member Functions inherited from fsIRenderableQuantum | |
| fsIRenderableQuantum () | |
| virtual | ~fsIRenderableQuantum () |
| void | colourSetDo (const fsSColour4B &pColour) override |
| void | renderDo () override |
| void | renderDataRegister (fsIRenderData *pRenderData) |
| Protected Member Functions inherited from fsIRenderable | |
| fsIRenderable ()=default | |
| virtual | ~fsIRenderable ()=default |
Additional Inherited Members | |
| Protected Attributes inherited from fsIRenderable | |
| fsAffineMtx2d | mRenderMtx |
| fsCTexturedMesh::fsCTexturedMesh | ( | ) |
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overridedefault |
| void fsCTexturedMesh::alphaBlendModeSet | ( | fsS32 | pAlphaBlendMode | ) |
| std::shared_ptr< fsCBrush > fsCTexturedMesh::brushGet | ( | ) | const |
| void fsCTexturedMesh::brushSet | ( | std::shared_ptr< fsCBrush > | pBrush | ) |
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overrideprotectedvirtual |
Implements fsIRenderable.
| const fsIRenderData::fsSPolyInfo & fsCTexturedMesh::meshGet | ( | ) | const |
| fsBool fsCTexturedMesh::meshSet | ( | const fsIRenderData::fsSPolyInfo & | pMesh | ) |
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overrideprotectedvirtual |
Reimplemented from fsIRenderableQuantum.
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static |