#include <gfCAutoTestAim.h>
◆ gfCAutoTestAim()
◆ dragForget()
| void gfCAutoTestAim::dragForget |
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◆ dragTry()
| fsBool gfCAutoTestAim::dragTry |
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◆ dragVerdictRecord()
| void gfCAutoTestAim::dragVerdictRecord |
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◆ jigsawTry()
| fsBool gfCAutoTestAim::jigsawTry |
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const std::vector< fsCEntity * > & | pPieces | ) |
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◆ levelChange()
| void gfCAutoTestAim::levelChange |
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◆ runEnd()
| void gfCAutoTestAim::runEnd |
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◆ tapTry()
| fsBool gfCAutoTestAim::tapTry |
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The documentation for this class was generated from the following files:
- /home/runner/work/fission/fission/gameModules/gfHogCore/components/test/gfCAutoTestAim.h
- /home/runner/work/fission/fission/gameModules/gfHogCore/components/test/gfCAutoTestAim.cpp