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Fission FSN
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#include "gfCAutoTestAim.h"#include <fsCore/src/fsNMaths.h>#include <fsCore/src/debug/fsLog.h>#include <fsAppCore/src/fsILevelBasedAppCoreMain.h>#include <fsAppCore/fsIScene.h>#include <fsAppCore/src/fsCEntity.h>#include <fsAppCore/src/components/fsIComponent.h>#include <fsRenderer/src/components/fsCSpriteComponent.h>#include <gfHogCore/components/gfCTutorialSequencerComponent.h>#include <gfComponents/components/gfCLockComponent.h>#include <gfComponents/components/gfCDraggableKeyComponent.h>#include <gfComponents/components/gfCTappableCollectableComponent.h>#include <gfComponents/components/gfCTaskComponent.h>#include <gfMinigameCore/components/jigsaw/gfCJigsawLogicComponent.h>#include <gfMinigameCore/components/jigsaw/gfCJigsawMinigameComponent.h>#include "gfCAutoTestPointer.h"#include "gfCAutoTestSweep.h"