9#ifndef gfCAutoTestAimhdr
10#define gfCAutoTestAimhdr
54 fsBool tutorialInputStolenGet()
const;
58 static fsCEntity* jigsawGrabbedPieceGet(
const std::vector<fsCEntity*>& pPieces,
const fsPoint& pAt);
62 std::vector<fsCEntity*> draggableKeyEntitiesGet()
const;
63 fsBool dragKeyRefusedGet()
const;
81 std::vector<sMiss> mMisses;
82 const fsS32 mMissLimit;
97 std::vector<sMissReason> mMissReasons;
109 fsStr mDragFailReason;
Definition fsCEntity.h:39
Definition fsIComponent.h:26
fsBool dragTry()
Definition gfCAutoTestAim.cpp:216
void runEnd()
Definition gfCAutoTestAim.cpp:464
fsBool jigsawTry(const std::vector< fsCEntity * > &pPieces)
Definition gfCAutoTestAim.cpp:327
void levelChange()
Definition gfCAutoTestAim.cpp:453
fsBool tapTry()
Definition gfCAutoTestAim.cpp:155
void dragVerdictRecord()
Definition gfCAutoTestAim.cpp:403
gfCAutoTestAim(const fsIComponent &pOwner, gfCAutoTestPointer &pPointer, fsS32 pMissLimit)
Definition gfCAutoTestAim.cpp:474
void dragForget()
Definition gfCAutoTestAim.cpp:425
Definition gfCAutoTestPointer.h:24
Definition gfCJigsawMinigameComponent.h:30
bool fsBool
Definition fsBaseTypes.h:26
int fsS32
Definition fsBaseTypes.h:20