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Fission FSN
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#include <fsIRenderableQuantum.h>

Protected Member Functions | |
| fsIRenderableQuantum () | |
| virtual | ~fsIRenderableQuantum () |
| void | colourSetDo (const fsSColour4B &pColour) override |
| void | renderDo () override |
| virtual fsIRenderData * | renderDataGet () const |
| void | renderDataRegister (fsIRenderData *pRenderData) |
| Protected Member Functions inherited from fsIRenderable | |
| virtual void | matrixApplyDo (const fsAffineMtx2d &pRenderMatrix)=0 |
| fsIRenderable ()=default | |
| virtual | ~fsIRenderable ()=default |
Additional Inherited Members | |
| Public Member Functions inherited from fsIRenderable | |
| const fsAffineMtx2d & | renderMatrixGet () |
| void | colourSet (const fsSColour4B &pColour) |
| void | matrixApply (const fsAffineMtx2d &pRenderMatrix) |
| void | render () |
| Protected Attributes inherited from fsIRenderable | |
| fsAffineMtx2d | mRenderMtx |
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protected |
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protectedvirtual |
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overrideprotectedvirtual |
Reimplemented from fsIRenderable.
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protectedvirtual |
Reimplemented in fsC3dScene, fsC3dScene, fsC3dScene, fsCLine, fsCMovieSprite, fsCRenderTexture, fsCSprite, fsCTextEntry, fsCTextSprite, and fsCTexturedMesh.
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protected |
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overrideprotectedvirtual |
Implements fsIRenderable.