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fsCNativeTexturedMeshRenderData Class Reference

#include <fsCNativeTexturedMeshRenderData.h>

Inheritance diagram for fsCNativeTexturedMeshRenderData:

Public Member Functions

 ~fsCNativeTexturedMeshRenderData () override
 ~fsCNativeTexturedMeshRenderData () override=default
Public Member Functions inherited from fsITexturedMeshRenderData
fsBool meshSet (const fsSPolyInfo &pMesh)
const fsSPolyInfomeshGet () const
 ~fsITexturedMeshRenderData () override=default
Public Member Functions inherited from fsISpriteRenderData
virtual void vertsCopyToImpl (fsS32 pIndex, void *const pImpl) const
virtual void uvsCopyToImpl (fsS32 pIndex, void *const pImpl) const
virtual void colourCopyToImpl (void *const pImpl) const
const fsCMaterialmaterialGet () const
void textureWrapSet ()
void uvScroll (const fsVec2d &pOffest)
void polyInfoSet (fsSPolyInfo const &pPolyInfo)
void widthSet (fsS32 pWidth)
void heightSet (fsS32 pHeight)
void brushSet (std::shared_ptr< fsCBrush > pBrush)
void alphaBlendModeSet (fsS32 pAlphaBlendMode)
void uvsSetFromBrush (std::shared_ptr< fsCBrush > pBrush)
virtual ~fsISpriteRenderData ()
Public Member Functions inherited from fsIVertexRenderData
fsS32 vertCountGet () const
void vertsSet (std::vector< fsVec2d > const &pVerts)
virtual ~fsIVertexRenderData ()=default
Public Member Functions inherited from fsIRenderData
virtual void batchDataPopulate (void *pRenderBuffers, fsIRenderer::eSPRITE_STRIP_PLACE pPosition) const
void passToEngineRenderer (fsIRenderer *pRenderer)
void passToEngineRenderer (fsIRenderer *pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob)
void render ()
fsBool batchable () const
void matrixApply (const fsAffineMtx2d &pRenderMatrix)
void colourSet (const fsSColour4B &pColour)
virtual ~fsIRenderData ()=default
 fsIRenderData ()=default

Protected Member Functions

void passToEngineRendererDo (fsIRenderer *pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob) override
fsBool batchableDo () const override
void meshSetDo (const fsSPolyInfo &pMesh) override
void matrixApplyDo (const fsAffineMtx2d &pRenderMatrix) override
void brushSetDo (std::shared_ptr< fsCBrush > pBrush) override
void colourSetDo (const fsSColour4B &pColour) override
void alphaBlendModeSetDo (fsS32 pAlphaBlendMode) override
 fsCNativeTexturedMeshRenderData ()
void passToEngineRendererDo (fsIRenderer *pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob) override
fsBool batchableDo () const override
void matrixApplyDo (const fsAffineMtx2d &pRenderMatrix) override
void brushSetDo (std::shared_ptr< fsCBrush > pBrush) override
 fsCNativeTexturedMeshRenderData ()
Protected Member Functions inherited from fsITexturedMeshRenderData
 fsITexturedMeshRenderData ()=default
Protected Member Functions inherited from fsISpriteRenderData
void passToEngineRendererDo (fsIRenderer *pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob) override
void renderDo () override
virtual void polyInfoSetDo (fsSPolyInfo const &pPolyInfo)
virtual void textureWrapSetDo ()
virtual void uvScrollDo (const fsRect &pOffSet)
virtual void widthSetDo (fsS32 pWidth)
virtual void heightSetDo (fsS32 pHeight)
 fsISpriteRenderData ()
Protected Member Functions inherited from fsIVertexRenderData
virtual void vertsSetDo (std::vector< fsVec2d > const &pVerts)
 fsIVertexRenderData ()
Protected Member Functions inherited from fsIRenderData
virtual void passToEngineRendererDo (fsIRenderer *const pRenderer)

Static Protected Member Functions

static fsIRenderDatacreate ()
static fsIRenderDatacreate ()

Friends

class fsCRenderDataFactoryNative

Additional Inherited Members

Public Types inherited from fsISpriteRenderData
enum  eVertIndexOrder { eINDEX_TL = 0 , eINDEX_BL , eINDEX_BR , eINDEX_TR }
Static Public Member Functions inherited from fsITexturedMeshRenderData
static fsBool meshValidGet (const fsSPolyInfo &pMesh)
Static Public Member Functions inherited from fsIRenderData
static void factorySet (fsIRenderDataFactory *pComponentFactory)
static fsIRenderDataFactoryfactoryGet ()
Public Attributes inherited from fsISpriteRenderData
std::vector< fsVec2dmUVs
fsVec2d mUVOffset
fsCMaterialmMaterial
Public Attributes inherited from fsIVertexRenderData
std::vector< fsVec2dmVerts
std::vector< fsVec2dmOriginalVerts
Public Attributes inherited from fsIRenderData
fsSColour4B mColour = fsSColour4B::fsRED()

Constructor & Destructor Documentation

◆ ~fsCNativeTexturedMeshRenderData() [1/2]

fsCNativeTexturedMeshRenderData::~fsCNativeTexturedMeshRenderData ( )
override

◆ fsCNativeTexturedMeshRenderData() [1/2]

fsCNativeTexturedMeshRenderData::fsCNativeTexturedMeshRenderData ( )
protected

◆ ~fsCNativeTexturedMeshRenderData() [2/2]

fsCNativeTexturedMeshRenderData::~fsCNativeTexturedMeshRenderData ( )
overridedefault

◆ fsCNativeTexturedMeshRenderData() [2/2]

fsCNativeTexturedMeshRenderData::fsCNativeTexturedMeshRenderData ( )
protected

Member Function Documentation

◆ alphaBlendModeSetDo()

void fsCNativeTexturedMeshRenderData::alphaBlendModeSetDo ( fsS32 pAlphaBlendMode)
overrideprotectedvirtual

Reimplemented from fsISpriteRenderData.

◆ batchableDo() [1/2]

fsBool fsCNativeTexturedMeshRenderData::batchableDo ( ) const
inlineoverrideprotectedvirtual

Reimplemented from fsIRenderData.

◆ batchableDo() [2/2]

fsBool fsCNativeTexturedMeshRenderData::batchableDo ( ) const
inlineoverrideprotectedvirtual

Reimplemented from fsIRenderData.

◆ brushSetDo() [1/2]

void fsCNativeTexturedMeshRenderData::brushSetDo ( std::shared_ptr< fsCBrush > pBrush)
overrideprotectedvirtual

Reimplemented from fsISpriteRenderData.

◆ brushSetDo() [2/2]

void fsCNativeTexturedMeshRenderData::brushSetDo ( std::shared_ptr< fsCBrush > pBrush)
overrideprotectedvirtual

Reimplemented from fsISpriteRenderData.

◆ colourSetDo()

void fsCNativeTexturedMeshRenderData::colourSetDo ( const fsSColour4B & pColour)
overrideprotectedvirtual

Reimplemented from fsIRenderData.

◆ create() [1/2]

fsIRenderData * fsCNativeTexturedMeshRenderData::create ( )
staticprotected

◆ create() [2/2]

fsIRenderData * fsCNativeTexturedMeshRenderData::create ( )
staticprotected

◆ matrixApplyDo() [1/2]

void fsCNativeTexturedMeshRenderData::matrixApplyDo ( const fsAffineMtx2d & pRenderMatrix)
overrideprotectedvirtual

Reimplemented from fsIRenderData.

◆ matrixApplyDo() [2/2]

void fsCNativeTexturedMeshRenderData::matrixApplyDo ( const fsAffineMtx2d & pRenderMatrix)
overrideprotectedvirtual

Reimplemented from fsIRenderData.

◆ meshSetDo()

void fsCNativeTexturedMeshRenderData::meshSetDo ( const fsSPolyInfo & pMesh)
overrideprotectedvirtual

Reimplemented from fsITexturedMeshRenderData.

◆ passToEngineRendererDo() [1/2]

void fsCNativeTexturedMeshRenderData::passToEngineRendererDo ( fsIRenderer * pRenderer,
fsS32 pFirstMaterialIndex,
fsS32 pLastMaterialInJob )
overrideprotectedvirtual

Reimplemented from fsIRenderData.

◆ passToEngineRendererDo() [2/2]

void fsCNativeTexturedMeshRenderData::passToEngineRendererDo ( fsIRenderer * pRenderer,
fsS32 pFirstMaterialIndex,
fsS32 pLastMaterialInJob )
overrideprotectedvirtual

Reimplemented from fsIRenderData.

◆ fsCRenderDataFactoryNative


The documentation for this class was generated from the following files: