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Fission FSN
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#include "fsCNativeTexturedMeshRenderData.h"#include <algorithm>#include <cstdint>#include <fsCore/fsAffineMtx2d.h>#include <renderer/Texture2D.h>#include <renderer/backend/Enums.h>#include "../fsCTexture.h"#include "../../../src/fsCBrush.h"#include "../../../src/fsCMaterial.h"
Functions | |
| void | fsAxmolNodeVisit (ax::Node *pNode, const ax::Mat4 &pRenderMatrix, std::uint32_t pFlags) |
| void fsAxmolNodeVisit | ( | ax::Node * | pNode, |
| const ax::Mat4 & | pRenderMatrix, | ||
| std::uint32_t | pFlags ) |