christmas17 PASS

pc · playLevel 2026-10-19 11:32 UTC 30s build 20233 exit: code 0 replay with autoTestSeed -1657658868

raw log · summary · history

Problems in the log

56 log lines in 9 sections

Levels

LevelResultProblemsLowest free texture cacheLines
Startup OK 0 - 12
iglooSantasBedroom.txt OK 0 - 5
jig_mapCE.txt OK 0 - 6
levelListCE.txt OK 0 - 3
santasOffice.txt PROBLEMS 1 - 9
flp_newspaper.txt OK 0 - 7
wrd_worldCities.txt OK 0 - 2
mainMenu.txt OK 0 - 1
Report OK 0 - 11
Startup 12 lines
12026-10-19-1.11:32:26
2fsCAppCoreMain::initialiseSTARTUP
3fsIDisplay::screenModeAddSUPPORTED SCREEN MODE: 800, 600 32bpp
4fsIDisplay::initialiseBest desktop resolution located as:800x600.
5fsIDisplay::initialiseBest window resolution located as:640x480.
6fsCDisplay::desktopScreenModeSetDoSetting windowed screen resolution to 640x480.
8gfCAutoTestLevelPlayComponent::gfCAutoTestLevelPlayComponentRunning gfCAutoTestLevelPlayComponent
10gfCAutoTestLevelPlayComponent::rndSeedApplyAUTOTEST rnd seed -1657658868 - set autoTestSeed to replay this run
11fsILevelBasedAppCoreMain::newGameStartDEBUG newGameStart called
12fsILevelBasedAppCoreMain::newGameStartDEBUG newGameStart done, nextLocationReady=1
13fsILevelBasedAppCoreMain::nextLocationInitialiseNext level: scenes/iglooSantasBedroom/iglooSantasBedroom.txt
14gfIHogLevel::levelCreateLevel loaded - load interstitial
iglooSantasBedroom.txt 5 lines
16gfIAutoTestLevelUserInputComponent::messageProcessDoRunning level iglooSantasBedroom.txt
18gfCAutoTestAim::missAdvanceAUTOTEST aim gave up on -HDN-birdBox-eggs.png - its screen position is not inside its own hit box
19fsILevelBasedAppCoreMain::nextLocationInitialiseNext level: scenes/jig_mapCE/jig_mapCE.txt
20gfIHogLevel::levelCreateLevel loaded - load interstitial
21gfCAutoTestAuditComponent::levelFlushAUTOTEST AUDIT: level iglooSantasBedroom.txt BSL 1/1 BNS 1/1
jig_mapCE.txt 6 lines
23gfIAutoTestLevelUserInputComponent::messageProcessDoRunning level jig_mapCE.txt
25gfCAutoTestAim::tallyReportAUTOTEST aim: 10 of 13 aimed attempts landed on iglooSantasBedroom.txt
26gfCAutoTestAim::tallyReportAUTOTEST aim: 3 missed - its screen position is not inside its own hit box
27fsILevelBasedAppCoreMain::nextLocationInitialiseNext level: scenes/levelListCE/levelListCE.txt
28gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponentMap level: visited 2 from a cleaned 30 from a potential 68 levels
29gfIHogLevel::levelCreateLevel loaded - load interstitial
levelListCE.txt 3 lines
31gfIAutoTestLevelUserInputComponent::messageProcessDoRunning level levelListCE.txt
33fsILevelBasedAppCoreMain::nextLocationInitialiseNext level: scenes/santasOffice/santasOffice.txt
34gfIHogLevel::levelCreateLevel loaded - load interstitial
santasOffice.txt 1 9 lines
36gfIAutoTestLevelUserInputComponent::messageProcessDoRunning level santasOffice.txt
38gfCAutoTestLevelPlayComponent::subSceneOpenTryAUTOTEST stalled - trying sub-scene door SUB1-bookcase.png
39gfCAutoTestAim::tallyReportAUTOTEST aim: 21 of 21 aimed attempts landed on jig_mapCE.txt
40gfCPickListGui::entityAddToListNot enough entities in scene to fill the pick list.
41gfCLevelCompleteCheckerComponent::allRequirementsMetCheckAll requirements met. Broadcasting actComplete.
42fsILevelBasedAppCoreMain::nextLocationInitialiseNext level: scenes/flp_newspaper/flp_newspaper.txt
43gfICutterComponent::setuporiginX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUF-cutter'.
44gfIHogLevel::levelCreateLevel loaded - load interstitial
45gfCAutoTestAuditComponent::levelFlushAUTOTEST AUDIT: level santasOffice.txt BSL 2/3 BSP 1/1 BNS 3/3
flp_newspaper.txt 7 lines
47gfIAutoTestLevelUserInputComponent::messageProcessDoRunning level flp_newspaper.txt
49gfCAutoTestAim::tallyReportAUTOTEST aim: 14 of 15 aimed attempts landed on santasOffice.txt
50gfCAutoTestAim::tallyReportAUTOTEST aim: 1 missed - a tap on it did not collect it
51gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressedAll requirements met. Broadcasting actComplete.
52fsILevelBasedAppCoreMain::nextLocationInitialiseNext level: scenes/wrd_worldCities/wrd_worldCities.txt
53gfCWordSearchMinigameLogicComponent::initialiseFromVariableTableDooriginX/Y is deprecated - position new wordsearch grids via a WRD-Minigame layer in coords, not origin.
54gfIHogLevel::levelCreateLevel loaded - load interstitial
wrd_worldCities.txt 2 lines
56gfIAutoTestLevelUserInputComponent::messageProcessDoRunning level wrd_worldCities.txt
58fsILevelBasedAppCoreMain::nextLocationInitialiseNext level: gui/mainMenu/mainMenu.txt
mainMenu.txt 1 lines
60gfIAutoTestLevelUserInputComponent::messageProcessDoRunning level mainMenu.txt
Report 11 lines
63gfCAutoTestAuditComponent::reportEmitAUTOTEST REPORT - 7 levels visited
64gfCAutoTestAuditComponent::reportEmitBSL collected 3/4 (75%)
65gfCAutoTestAuditComponent::reportEmitBSL set [lostToys]: BSL-airplane_01BSL-model_shipBSL-airplane_02
66gfCAutoTestAuditComponent::reportEmitBSL stat [lostAndFoundCount]: 3
67gfCAutoTestAuditComponent::reportEmitBSP collected 1/1 (100%)
68gfCAutoTestAuditComponent::reportEmitBSP set [photo]: BSP-photo01
69gfCAutoTestAuditComponent::reportEmitBNS collected 4/4 (100%)
70gfCAutoTestAuditComponent::reportEmitBNS stat [trashCount]: 4
71gfCAutoTestAuditComponent::reportEmitachievement set: puzzleRookiehawkEye
72gfCAutoTestAuditComponent::reportEmitAUTOTEST RESULT: PASS
74fsCAppCoreMain::uninitialiseSHUTDOWN