~fsITexturedMeshRenderData() override=default
fsBool meshSet(const fsSPolyInfo &pMesh)
Definition fsITexturedMeshRenderData.cpp:4
virtual void meshSetDo(const fsSPolyInfo &pMesh)
Definition fsITexturedMeshRenderData.h:30
static fsBool meshValidGet(const fsSPolyInfo &pMesh)
Definition fsITexturedMeshRenderData.cpp:21
fsITexturedMeshRenderData()=default
const fsSPolyInfo & meshGet() const
Definition fsITexturedMeshRenderData.cpp:16