131gfIAutoTestLevelUserInputComponent::messageProcessDoRunning level northPoleBlacksmith.txt
133gfCAutoTestLevelPlayComponent::subSceneOpenTryAUTOTEST stalled - trying sub-scene door SUB1-church.png
134gfCAutoTestAim::tallyReportAUTOTEST aim: 1 of 1 aimed attempts landed on sld_reindeer.txt
135fsCSpriteComponent::hitTestDoPixel collision detected between PRE-anvilHammer-putHammer+done.png and INS-anvilHammer.pngDragDrop.
136fsCSpriteComponent::hitTestDoPixel collision detected between PRE-anvilHammer-putHammer+done.png and INS-anvilHammer.pngDragDrop.
137fsCSpriteComponent::hitTestDoPixel collision detected between PRE-rung-fixLadder+fixed.png and INS-rung.pngDragDrop.
138fsCSpriteComponent::hitTestDoPixel collision detected between PRE-rung-fixLadder+fixed.png and INS-rung.pngDragDrop.
139gfCAutoTestLevelPlayComponent::subSceneOpenTryAUTOTEST stalled - trying sub-scene door SUB1-church.png
140gfCAutoTestAim::missAdvanceAUTOTEST aim gave up on PCK-helter_skelter.png - a tap on it did not collect it
141gfCAutoTestAim::missAdvanceAUTOTEST aim gave up on BNS-angel-m1.png - a tap on it did not collect it
142gfCAutoTestLevelPlayComponent::subSceneOpenTryAUTOTEST stalled - trying sub-scene door SUB1-church.png
143gfCAutoTestLevelPlayComponent::subSceneExitTapAUTOTEST stalled inside a sub-scene - leaving it
144gfCAutoTestAim::missAdvanceAUTOTEST aim gave up on INV-matches.png - its screen position is not inside its own hit box
145fsILevelBasedAppCoreMain::nextLocationInitialiseNext level: scenes/prs_elves/prs_elves.txt
146gfIHogLevel::levelCreateLevel loaded - load interstitial
147gfCAutoTestAuditComponent::levelFlushAUTOTEST AUDIT: level northPoleBlacksmith.txt BSL 3/3 BNS 3/4