95 void jigsawEntitiesBorderSet();
96 void cuttersCut(
fsBool pFirstTime);
97 void cuttersStencilCreate();
99 void miniGameHelpSet();
103 void entitiesCreateFromCoordsFile();
106 void tutorialGuiLinkToGui();
109 fsS32 mLevelRunningTime;
114 fsBool mWaitingForInterstitialTransition;
Definition fsCEntity.h:39
Definition fsCUniqueId.h:21
fsIMessageListenerComponent(fsCEntity *pParent)
Definition fsIMessageListenerComponent.cpp:9
void serialiseDo() override
Definition gfIHogLevel.cpp:148
fsS32 bestLevelRunningTimeGet() const
Definition gfIHogLevel.cpp:155
void resetDo() override
Definition gfIHogLevel.cpp:135
fsCEntity *const parentGet() const
Definition gfIHogLevel.cpp:171
void bestRunningTimeSet()
Definition gfIHogLevel.cpp:126
virtual void levelStateSaveDo()
Definition gfIHogLevel.cpp:359
fsS32 levelRunningTimeGet() const
Definition gfIHogLevel.cpp:160
void deserialiseDo() override
Definition gfIHogLevel.cpp:141
friend class gfCSimpleCoreMain
Definition gfIHogLevel.h:27
friend class fsCComponentFactory
Definition gfIHogLevel.h:24
void skippedEntitiesForceCollect()
Definition gfIHogLevel.cpp:68
void updateDo(fsS32 pDeltaMs) override
Definition gfIHogLevel.cpp:190
void listenersRegisterDo() override
Definition gfIHogLevel.cpp:398
friend class gfCHogCoreMain
Definition gfIHogLevel.h:26
void abort()
Definition gfIHogLevel.cpp:242
void skip()
Definition gfIHogLevel.cpp:55
void levelStateRestore(fsStr &pLoadStr)
Definition gfIHogLevel.cpp:377
gfIHogLevel(fsCEntity *pParent)
Definition gfIHogLevel.cpp:535
fsStr nextLevelGet() const
Definition gfIHogLevel.cpp:223
fsBool mapLevelGet() const
Definition gfIHogLevel.cpp:410
friend class gfCDebugJustCollectablesView
Definition gfIHogLevel.h:25
virtual void guiInitDo()
Definition gfIHogLevel.cpp:121
const fsStr & levelNameFilenameGet() const
Definition gfIHogLevel.h:45
virtual void doPostEntityCreation()
Definition gfIHogLevel.h:89
void bonusEntitiesForceCollect()
Definition gfIHogLevel.cpp:74
void levelStateSave()
Definition gfIHogLevel.cpp:366
std::vector< fsCEntity * > minigameEntitiesGet()
Definition gfIHogLevel.cpp:176
virtual fsStr saveStateKeyGet()
Definition gfIHogLevel.cpp:354
void cheatMenuToggle()
Definition gfIHogLevel.cpp:228
virtual ~gfIHogLevel()
Definition gfIHogLevel.cpp:547
fsBool messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
Definition gfIHogLevel.cpp:417
virtual void skipDo(fsBool pCountAsSkip)
Definition gfIHogLevel.h:63
virtual void abortDo()
Definition gfIHogLevel.h:86
void complete()
Definition gfIHogLevel.cpp:61
virtual fsStr sceneFolderGet() const
Definition gfIHogLevel.cpp:329
fsS32 totalGameRunningTimeGet() const
Definition gfIHogLevel.cpp:165
void listenersDeregisterDo() override
Definition gfIHogLevel.cpp:386
fsStr levelNameGet() const
Definition gfIHogLevel.cpp:102
void levelCreate(const fsStr &pLevelName)
Definition gfIHogLevel.cpp:449
virtual void doLevelStateRestore()
Definition gfIHogLevel.h:88
virtual void doLevelCreate()
Definition gfIHogLevel.h:87
bool fsBool
Definition fsBaseTypes.h:26
int fsS32
Definition fsBaseTypes.h:20
Definition fsIMessageDispatcher.h:32