68 void minigameResolve(
fsBool pCountAsSkip);
70 void miniGameContinueButtonVisibilitySet(
fsBool pContinueButtonVisible);
72 void ephemeralRecycleParticleEffectEntityCreate();
74 void miniGameGuiTitlesLinkToSubScene();
76 void differencesFoundUpdate();
79 void playerControlledContinueButtonRegisterForLevelCompletion();
81 void timerGuiInitialise();
84 void titleTextInitialise();
85 void timerTextSet(
const fsStr& pName,
fsStr pVal);
86 void timerTextUpdate();
87 void currencyTextUpdate();
88 void differencesTextInitialise();
89 void differencesTextUpdate();
93 fsS32 mTotDifferences;
94 fsS32 mDifferencesFound;
Definition fsCEntity.h:39
fsBool messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
Definition gfCGameGui.cpp:120
virtual ~fsCGameGui()
Definition gfCGameGui.cpp:568
void listenersRegisterDo() override
Definition gfCGameGui.cpp:83
void listenersDeregisterDo() override
Definition gfCGameGui.cpp:66
friend class fsCComponentFactory
Definition gfCGameGui.h:24
fsBool onButtonClicked(fsCButtonComponent *pButtonComp) override
Definition gfCGameGui.cpp:394
static const fsStr mPlayerControlledContinueButtonName
Definition gfCGameGui.h:32
fsBool miniGameSkipGet() const
Definition gfCGameGui.cpp:484
fsBool hintActivate(fsCEntity *pStartEnt, fsCEntity *pEndEnt)
Definition gfCGameGui.cpp:50
static const fsCUniqueId mTypeId
Definition gfCGameGui.h:28
void initialiseFromVariableTableDo(const fsCVariableTable &pVars) override
Definition gfCGameGui.cpp:223
fsCGameGui(fsCEntity *pParent)
Definition gfCGameGui.cpp:559
static const fsCUniqueId mHintButtonPressedMsg
Definition gfCGameGui.h:30
void renderDo() override
Definition gfCGameGui.cpp:39
static fsIComponent * create(fsCEntity *pParent)
Definition gfCGameGui.cpp:554
void delayButtonsInitialise()
Definition gfCGameGui.cpp:251
void minigameComplete()
Definition gfCGameGui.cpp:494
void updateDo(fsS32 pDeltaMs) override
Definition gfCGameGui.cpp:44
void minigameSkip()
Definition gfCGameGui.cpp:489
void postLoadDo() override
Definition gfCGameGui.cpp:60
Definition fsCUniqueId.h:21
Definition fsCVariableTable.h:27
fsIComponent(fsCEntity *pParent)
Definition fsIComponent.cpp:86
fsIMessageListenerGuiComponent(fsCEntity *pParent, fsS32 pPriority)
Definition fsIMessageListenerGuiComponent.cpp:4
Definition gfCHOGHint.h:27
Definition gfCLevelCompleteCheckerComponent.h:20
bool fsBool
Definition fsBaseTypes.h:26
int fsS32
Definition fsBaseTypes.h:20
Definition fsIMessageDispatcher.h:32