#include <fsCSpineTextureLoader.h>
◆ fsCSpineTextureLoader()
◆ ~fsCSpineTextureLoader()
| fsCSpineTextureLoader::~fsCSpineTextureLoader |
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overridedefault |
◆ brushGet()
| std::shared_ptr< fsCBrush > fsCSpineTextureLoader::brushGet |
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const spine::TextureRegion * | pRegion | ) |
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static |
◆ load()
| void fsCSpineTextureLoader::load |
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spine::AtlasPage & | pPage, |
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const spine::String & | pPath ) |
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override |
◆ premultipliedAlphaGet()
| fsBool fsCSpineTextureLoader::premultipliedAlphaGet |
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const spine::TextureRegion * | pRegion | ) |
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static |
◆ unload()
| void fsCSpineTextureLoader::unload |
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void * | pTexture | ) |
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override |
The documentation for this class was generated from the following files: