2026-10-20-2.16:37:30 FISSION_LOG(fsCAppCoreMain::initialise) STARTUP FISSION_LOG(fsIDisplay::screenModeAdd) SUPPORTED SCREEN MODE: 800, 600 32bpp FISSION_LOG(fsIDisplay::initialise) Best desktop resolution located as:800x600. FISSION_LOG(fsIDisplay::initialise) Best window resolution located as:640x480. FISSION_LOG(fsCDisplay::desktopScreenModeSetDo) Setting windowed screen resolution to 640x480. FISSION_LOG(gfCAutoTestLevelLoadComponent::gfCAutoTestLevelLoadComponent) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::gfCAutoTestLevelLoadComponent) Running fsCAutoTestLevelLoadComponent FISSION_LOG(gfCAutoTestLevelLoadComponent::gfCAutoTestLevelLoadComponent) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::newGameStart) DEBUG newGameStart called FISSION_LOG(fsILevelBasedAppCoreMain::newGameStart) DEBUG newGameStart done, nextLocationReady=1 FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/iglooSantasBedroom/iglooSantasBedroom.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level iglooSantasBedroom.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level iglooSantasBedroom.txt FISSION_LOG(gfCAutoTestLevelLoadComponent::shopBuyOutOnce) AUTOTEST shop: bought 16 items FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/jig_mapCE/jig_mapCE.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level iglooSantasBedroom.txt BSL 1/1 BNS 1/1 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level jig_mapCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level jig_mapCE.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 2 from a cleaned 30 from a potential 68 levels FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/santasOffice/santasOffice.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level santasOffice.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level santasOffice.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/flp_newspaper/flp_newspaper.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUF-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level santasOffice.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level flp_newspaper.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level flp_newspaper.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/wrd_worldCities/wrd_worldCities.txt FISSION_LOG(gfCWordSearchMinigameLogicComponent::initialiseFromVariableTableDo) originX/Y is deprecated - position new wordsearch grids via a WRD-Minigame layer in coords, not origin. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level wrd_worldCities.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level wrd_worldCities.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(gfCWordSearchMinigameLogicComponent::initialiseFromVariableTableDo) originX/Y is deprecated - position new wordsearch grids via a WRD-Minigame layer in coords, not origin. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 3 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-forestRoad.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/forestRoad/forestRoad.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level forestRoad.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level forestRoad.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/diff_elvesAtBridge/diff_elvesAtBridge.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level forestRoad.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level diff_elvesAtBridge.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level diff_elvesAtBridge.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 4 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-roadToTechigloo.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/roadToTechigloo/roadToTechigloo.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/roadToTechigloo/layers/INV-animalFood.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level roadToTechigloo.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level roadToTechigloo.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/sld_reindeer/sld_reindeer.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUS-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level roadToTechigloo.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level sld_reindeer.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level sld_reindeer.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 5 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-northPoleBlacksmith.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/northPoleBlacksmith/northPoleBlacksmith.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/northPoleBlacksmith/layers/INV-matches.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level northPoleBlacksmith.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level northPoleBlacksmith.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/prs_elves/prs_elves.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level northPoleBlacksmith.txt BSL 3/3 BNS 4/4 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level prs_elves.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level prs_elves.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 6 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-northPoleBlacksmithInt.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/northPoleBlacksmithInt/northPoleBlacksmithInt.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/northPoleBlacksmithInt/layers/INV-shovel.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level northPoleBlacksmithInt.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level northPoleBlacksmithInt.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/hog_blacksmith/hog_blacksmith.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level northPoleBlacksmithInt.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level hog_blacksmith.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_ERROR(gfCPickListGui::entityAddToList) Not enough entities in scene to fill the pick list. FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level hog_blacksmith.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/meanwhile1/meanwhile1.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level meanwhile1.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level meanwhile1.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 7 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-iglooVillageApproach.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/iglooVillageApproach/iglooVillageApproach.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/iglooVillageApproach/layers/INV-santasList.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level iglooVillageApproach.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level iglooVillageApproach.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/rot_serverDoor/rot_serverDoor.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level iglooVillageApproach.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level rot_serverDoor.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level rot_serverDoor.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/jtd_keypad/jtd_keypad.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level jtd_keypad.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level jtd_keypad.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 8 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-santasSuperComputer.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/santasSuperComputer/santasSuperComputer.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/santasSuperComputer/layers/INV-batteries.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level santasSuperComputer.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level santasSuperComputer.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/flp_worldMap/flp_worldMap.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUF-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level santasSuperComputer.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level flp_worldMap.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level flp_worldMap.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 9 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-santasMapWall.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/santasMapWall/santasMapWall.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level santasMapWall.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level santasMapWall.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/meanwhile2/meanwhile2.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level santasMapWall.txt BSL 4/4 BNS 4/4 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level meanwhile2.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level meanwhile2.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/rot_treeFarm/rot_treeFarm.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level rot_treeFarm.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level rot_treeFarm.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 10 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-familyHomeReturn.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/familyHomeReturn/familyHomeReturn.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/familyHomeReturn/layers/INV-knife.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level familyHomeReturn.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level familyHomeReturn.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/jig_christmasTree/jig_christmasTree.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level familyHomeReturn.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level jig_christmasTree.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level jig_christmasTree.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 11 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-familyKitchen.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/familyKitchen/familyKitchen.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/familyKitchen/layers/INV-money.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level familyKitchen.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level familyKitchen.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/wrd_christmasThings/wrd_christmasThings.txt FISSION_LOG(gfCWordSearchMinigameLogicComponent::initialiseFromVariableTableDo) originX/Y is deprecated - position new wordsearch grids via a WRD-Minigame layer in coords, not origin. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level familyKitchen.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level wrd_christmasThings.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level wrd_christmasThings.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(gfCWordSearchMinigameLogicComponent::initialiseFromVariableTableDo) originX/Y is deprecated - position new wordsearch grids via a WRD-Minigame layer in coords, not origin. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 12 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-treehouse.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/treehouse/treehouse.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level treehouse.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level treehouse.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/jtd_treehouse/jtd_treehouse.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level treehouse.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level jtd_treehouse.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level jtd_treehouse.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 13 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-treehouseInt.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/treehouseInt/treehouseInt.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/treehouseInt/layers/INV-firstAid.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level treehouseInt.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level treehouseInt.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/flp_email/flp_email.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level treehouseInt.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level flp_email.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level flp_email.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 14 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-roadToMall.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/roadToMall/roadToMall.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level roadToMall.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level roadToMall.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/diff_car/diff_car.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level roadToMall.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level diff_car.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level diff_car.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 15 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-springfieldMall.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/springfieldMall/springfieldMall.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level springfieldMall.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level springfieldMall.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/hog_mall/hog_mall.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level springfieldMall.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level hog_mall.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level hog_mall.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 16 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-xmasStoreInt.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/xmasStoreInt/xmasStoreInt.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level xmasStoreInt.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level xmasStoreInt.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/jtd_xmasStore/jtd_xmasStore.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level xmasStoreInt.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level jtd_xmasStore.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level jtd_xmasStore.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 17 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-grotto.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/grotto/grotto.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level grotto.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level grotto.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/prs_grottoCharacters/prs_grottoCharacters.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level grotto.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level prs_grottoCharacters.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level prs_grottoCharacters.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/flp_robotShop/flp_robotShop.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUF-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level flp_robotShop.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level flp_robotShop.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 18 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-xmasCafe.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/xmasCafe/xmasCafe.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level xmasCafe.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level xmasCafe.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/meanwhile3/meanwhile3.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level xmasCafe.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level meanwhile3.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level meanwhile3.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 19 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-foodParcelPackers.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/foodParcelPackers/foodParcelPackers.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level foodParcelPackers.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level foodParcelPackers.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/sld_foodParcel/sld_foodParcel.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUS-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level foodParcelPackers.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level sld_foodParcel.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level sld_foodParcel.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 20 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-foodParcelDelivery.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/foodParcelDelivery/foodParcelDelivery.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level foodParcelDelivery.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level foodParcelDelivery.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/jig_springfieldMap/jig_springfieldMap.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUJ-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level foodParcelDelivery.txt BSL 3/3 BNS 4/4 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level jig_springfieldMap.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level jig_springfieldMap.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 21 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-docks.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/docks/docks.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level docks.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level docks.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/meanwhile4/meanwhile4.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level docks.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level meanwhile4.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level meanwhile4.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 22 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-santasHouseRoad.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/santasHouseRoad/santasHouseRoad.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level santasHouseRoad.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level santasHouseRoad.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/rot_technigloo/rot_technigloo.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level santasHouseRoad.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level rot_technigloo.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level rot_technigloo.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 23 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-iglooElfDorm.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/iglooElfDorm/iglooElfDorm.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level iglooElfDorm.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level iglooElfDorm.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/rot_dormBunk/rot_dormBunk.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level iglooElfDorm.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level rot_dormBunk.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level rot_dormBunk.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/flp_usaMap/flp_usaMap.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUF-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level flp_usaMap.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level flp_usaMap.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/meanwhile5/meanwhile5.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level meanwhile5.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level meanwhile5.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 24 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-warehouseDisaster.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/warehouseDisaster/warehouseDisaster.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level warehouseDisaster.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level warehouseDisaster.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/flp_warehouseDisaster/flp_warehouseDisaster.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUF-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level warehouseDisaster.txt BSL 3/3 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level flp_warehouseDisaster.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level flp_warehouseDisaster.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 25 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-warehouseFixed.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/warehouseFixed/warehouseFixed.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level warehouseFixed.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level warehouseFixed.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/diff_warehouse/diff_warehouse.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level warehouseFixed.txt BSL 5/5 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level diff_warehouse.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level diff_warehouse.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 26 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-loadingSleigh.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/loadingSleigh/loadingSleigh.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level loadingSleigh.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level loadingSleigh.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/jtd_sleighKeypad/jtd_sleighKeypad.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level loadingSleigh.txt BSL 3/3 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level jtd_sleighKeypad.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level jtd_sleighKeypad.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 27 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-flyingOverWorld.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/flyingOverWorld/flyingOverWorld.txt FISSION_ERROR(fsCImage::doCreate) Missing image file: scenes/flyingOverWorld/layers/pGlow.png FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level flyingOverWorld.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level flyingOverWorld.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/hog_space/hog_space.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level flyingOverWorld.txt BSL 4/4 BSP 1/1 BNS 4/4 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level hog_space.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_ERROR(gfCPickListGui::entityAddToList) Not enough entities in scene to fill the pick list. FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level hog_space.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 28 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-santaInNeighborhood.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/santaInNeighborhood/santaInNeighborhood.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level santaInNeighborhood.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level santaInNeighborhood.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/wrd_santasList/wrd_santasList.txt FISSION_LOG(gfCWordSearchMinigameLogicComponent::initialiseFromVariableTableDo) originX/Y is deprecated - position new wordsearch grids via a WRD-Minigame layer in coords, not origin. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level santaInNeighborhood.txt BSL 4/4 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level wrd_santasList.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level wrd_santasList.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(gfCWordSearchMinigameLogicComponent::initialiseFromVariableTableDo) originX/Y is deprecated - position new wordsearch grids via a WRD-Minigame layer in coords, not origin. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/rot_treehouse/rot_treehouse.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level rot_treehouse.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level rot_treehouse.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 29 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-treehouseXmasEve.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/treehouseXmasEve/treehouseXmasEve.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level treehouseXmasEve.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level treehouseXmasEve.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/sld_familyHome/sld_familyHome.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUS-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level treehouseXmasEve.txt BSL 4/4 BNS 4/4 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level sld_familyHome.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level sld_familyHome.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/jig_xmasEve/jig_xmasEve.txt FISSION_LOG(gfICutterComponent::setup) originX/Y is deprecated - position new minigames via the CUx- cutter layer in coords, not origin. Cutter: 'CUJ-cutter'. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level jig_xmasEve.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level jig_xmasEve.txt FISSION_LOG(gfCLevelCompleteCheckerComponent::playerControlledLevelCompleteKeyPressed) All requirements met. Broadcasting actComplete. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/levelListCE/levelListCE.txt FISSION_LOG(gfCLevelSequencerMapComponent::gfCLevelSequencerMapComponent) Map level: visited 30 from a cleaned 30 from a potential 68 levels FISSION_LOG(fsCSerialisableToStr::deserialiseInitDo) No saved data for entity lev-xmasDay.png exists. FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level levelListCE.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/xmasDay/xmasDay.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level xmasDay.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestLevelLoadComponent::levelResolve) Closing level xmasDay.txt FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: scenes/end/end.txt FISSION_LOG(gfIHogLevel::levelCreate) Level loaded - load interstitial FISSION_LOG(gfCAutoTestAuditComponent::levelFlush) AUTOTEST AUDIT: level xmasDay.txt BSL 5/5 BSP 1/1 BNS 3/3 FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level end.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_ERROR(fsCButtonComponent::actionPerform) Action has not been set for button endScreenGUIContinueButton and its parent gui did not handle the event. FISSION_LOG(fsILevelBasedAppCoreMain::nextLocationInitialise) Next level: gui/mainMenu/mainMenu.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) Running level mainMenu.txt FISSION_LOG(gfIAutoTestLevelUserInputComponent::messageProcessDo) ------------------------------------- FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) ------------------------------------- FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) AUTOTEST REPORT - 99 levels visited FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) BSL collected 96/96 (100%) FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) BSL set [lostToys]: BSL-airplane_01BSL-bear_05BSL-model_shipBSL-airplane_02BSL-guitar_02BSL-car_06BSL-boat_02BSL-buggy_01BSL-briefcaseBSL-monkey_01BSL-doll_04BSL-car_01BSL-bracelet_02BSL-ice_skates_02BSL-bear_01BSL-razor_02BSL-camera_02BSL-radio_01BSL-car_05BSL-drum_01BSL-handbag_02BSL-cellphone_01BSL-blocks_02BSL-bracelet_03BSL-car_04BSL-saxophone_02BSL-doll_02BSL-watch_00BSL-castle_01BSL-rudolfBSL-sunglasses_02BSL-ring_06BSL-headphones_03BSL-guitar_04BSL-yoyoBSL-airplane_03BSL-donkeyBSL-camera_03BSL-rocket_04BSL-ring_03BSL-trike_03BSL-bear_04BSL-telescopeBSL-sunglasses_03BSL-scooter_02BSL-robot_dog_02BSL-ring_02BSL-necklace_01BSL-doll_houseBSL-airplane_05BSL-trike_02BSL-ukuleleBSL-flash_driveBSL-footballBSL-monkey_02BSL-rocket_01BSL-binoculars_04BSL-drillBSL-stetsonBSL-buggy_02BSL-guitar_05BSL-catapultBSL-trike_01BSL-bicycle_01BSL-banjoBSL-elephant_01BSL-camera_01BSL-cellphone_02BSL-train_07BSL-walkmanBSL-tractor_01BSL-bear_03BSL-doll_07BSL-doll_house02BSL-dinosaur_01BSL-model_ship_02BSL-doll_03BSL-bicycle_02BSL-car_03BSL-bear_02BSL-boomerangBSL-flashlightBSL-bicycle_03BSL-cart_01BSL-car_02BSL-binoculars_01BSL-doll_06BSL-doll_01BSL-fire_engine_03BSL-headphones_01BSL-jack_in_the_box_01BSL-robot_05BSL-rollerskates_02BSL-rocket_03BSL-laptopBSL-vase_03 FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) BSL stat [lostAndFoundCount]: 96 FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) BSP collected 16/16 (100%) FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) BSP set [photo]: BSP-photo01BSP-photo02BSP-photo03BSP-photo04BSP-photo05BSP-photo06BSP-photo07BSP-photo08BSP-photo09BSP-photo10BSP-photo11BSP-photo12BSP-photo13BSP-photo14BSP-photo15BSP-photo16 FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) BNS collected 93/93 (100%) FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) BNS stat [trashCount]: 93 FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) achievement set: shoppershopaholichawkEyepuzzleRookiesleuthecoCubeagleEyeecoHerosleuthHoundphotoRookiepuzzleProsuperSleuthecoWarriorpuzzleGeniusphotoProfindFrostygameExpertgameGenius FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) AUTOTEST RESULT: PASS FISSION_LOG(gfCAutoTestAuditComponent::reportEmit) ------------------------------------- FISSION_LOG(fsCAppCoreMain::uninitialise) SHUTDOWN